Friday, 21 October 2016

Section 1-unit 1- TIGA,IGDA and EA

TIGA, IGDA AND EA


TIGA- The Independent Games Developers Association is a trade association representing the business and commercial interests of some video and computer games developer in the UK and Europe.


  • TIGA was launched in 2001 by Patrick Hewitt.
  • TIGA is the network for games developers and digital publishers and the trade association representing the video game industry. Their core purpose is to strengthen the games development and the digital publishing sector. They achieve this by campaigning for the industry in the corridors of power, championing the industry in the media and helping their members commercially.
  • The UK video games industry is important economically and culturally. The UK video games sector is the largest in Europe. In 2014 the video games sector contributed £1.115 million to the UK’s GDP and generated £471 million for HM Treasury in tax revenues. 30,741 work in the games industry/are in jobs indirectly supported by studios, including 10,869 in games development.
  • TIGA’s vision is to make the UK the best place in the world to do games business.


IGDA- The International Games Developers Association  is the professional association for over 12,000 video and computer game developers worldwide. It is incorporated in the United States as a non-profit organisation. Its stated mission is "To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community."
  • The IGDA was founded in 1994 by Ernest W. Adams and was initially known as the Computer Game Developers Association.
  • The need for a professional association for game developers was not apparent until the congressional hearings surrounding Mortal Kombat and other video game legislation became common in the 1990s. 300 members got involved and then grew to over 12,000 members the next fifteen years.


EA- Electronic Arts also known as EA Games, is an American video game company headquartered in Redwood City, California. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. As of 2014, Electronic Arts was the world's fourth-largest gaming company by revenue after Tencent, Sony and Microsoft.


  • The company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. On May 4, 2011, EA reported $3.8 billion in revenues for the fiscal year ending March 2011, and on January 13, 2012, EA announced that it had exceeded $1 billion in digital revenue during the previous calendar year.

1 comment:

  1. This reads like you have copied and pasted from the net. Please rewrite this in your own words, bullet points are accepted.

    ReplyDelete